Monarchs: Rush! Deck Breakdown

Main Deck

 Rarity
Steel Soldier Gale Vainari
 Rarity
Steel Soldier Gale Vainari
 Rarity
Steel Soldier Gale Vainari
EARTH 3
Steel Soldier Gale Vainari
  • ATK:

  • 1200

  • DEF:

  • 1000


[REQUIREMENT] None [EFFECT] Toss a coin. If the result is heads, all face-up monsters on your field gain 500 ATK until the end of this turn. If the result is tails, you can make 1 face-up monster on your opponent's field lose 800 ATK/DEF until the end of this turn.

 Rarity
Amazing Dealer
 Rarity
Amazing Dealer
 Rarity
Amazing Dealer
WATER 3
Amazing Dealer
  • ATK:

  • 0

  • DEF:

  • 1000


[REQUIREMENT] If you have 3 or less monsters in your Graveyard, pay 300 LP. [EFFECT] Send 3 cards from your hand to the Graveyard. Then, draw 3 cards.

 Rarity
Ancient Gear Golem
 Rarity
Ancient Gear Golem
 Rarity
Ancient Gear Golem
EARTH 8
Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).

 Rarity
Imaginary Reactor
 Rarity
Imaginary Reactor
 Rarity
Imaginary Reactor
LIGHT 1
Imaginary Reactor
  • ATK:

  • 500

  • DEF:

  • 500


[REQUIREMENT] If you have 10 or more cards in your Deck, send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card's name becomes "Imaginary Actor" until the end of your opponent's next turn. Then, you can place 1 "Monster Reincarnation" from your Graveyard on the bottom of your Deck. If you do, you can draw 2 cards.

 Rarity
Rising Light Angel Esser
 Rarity
Rising Light Angel Esser
 Rarity
Rising Light Angel Esser
LIGHT 4
Rising Light Angel Esser
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.

 Rarity
Wilhel the Mega Monarch
 Rarity
Wilhel the Mega Monarch
 Rarity
Wilhel the Mega Monarch
DARK 8
Wilhel the Mega Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


You can Tribute Summon this card in Attack Position by Tributing 1 face-up Level 5 or higher monster with 1000 DEF. [REQUIREMENT] During the turn you Tribute Summoned this card in Attack Position. [EFFECT] Your opponent chooses 1 card on their field, and you destroy that card.

 Rarity
Wilhel the Wisdom Monarch
 Rarity
Wilhel the Wisdom Monarch
 Rarity
Wilhel the Wisdom Monarch
DARK 5
Wilhel the Wisdom Monarch
  • ATK:

  • 2000

  • DEF:

  • 1000


[REQUIREMENT] During the turn you Tribute Summoned this card in Attack Position. [EFFECT] Look at 1 face-down Spell/Trap Card on your opponent's field. Then, if that card is a Spell Card, you can destroy it.

 Rarity
Zuse the Wisdom Vassal
 Rarity
Zuse the Wisdom Vassal
 Rarity
Zuse the Wisdom Vassal
DARK 3
Zuse the Wisdom Vassal
  • ATK:

  • 800

  • DEF:

  • 1000


[REQUIREMENT] During the turn you Normal Summoned this card, shuffle 2 monsters with 1000 DEF from your Graveyard into the Deck. [EFFECT] Your opponent Sets 1 Spell Card from their Graveyard to their field. Then, you can add 1 Level 5 or higher monster with 1000 DEF from your Graveyard to your hand.

 Rarity
Curse of the Rising Light
 Rarity
Curse of the Rising Light
 Rarity
Curse of the Rising Light
Spell Normal
Curse of the Rising Light

    [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.

    UR Rarity
    Ghost Cyclone
    UR Rarity
    Ghost Cyclone
    UR Rarity
    Ghost Cyclone
    Spell Normal
    Ghost Cyclone

      [REQUIREMENT] You have no monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.

      UR Rarity
      Monster Reincarnation
      UR Rarity
      Monster Reincarnation
      UR Rarity
      Monster Reincarnation
      Spell Normal
      Monster Reincarnation

        [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Add 1 monster from your Graveyard to your hand.

         Rarity
        Particle Acceleration
         Rarity
        Particle Acceleration
         Rarity
        Particle Acceleration
        Spell Normal
        Particle Acceleration

          [REQUIREMENT] You have a face-up Cyberse Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.

          SR Rarity
          Talismanic Seal Array
          SR Rarity
          Talismanic Seal Array
          SR Rarity
          Talismanic Seal Array
          Spell Normal
          Talismanic Seal Array

            [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.

             Rarity
            Buffered Slime
             Rarity
            Buffered Slime
             Rarity
            Buffered Slime
            Trap Normal
            Buffered Slime

              [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.

               Rarity
              Negate Attack
               Rarity
              Negate Attack
               Rarity
              Negate Attack
              Trap Normal
              Negate Attack

                [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Negate the attack. This turn, your opponent cannot declare an attack.

                Popular Skills

                LP Gain: 100%
                LP Gain

                Need 28 UR

                 Rarity
                Steel Soldier Gale Vainari2 card
                 Rarity
                Amazing Dealer2 card
                 Rarity
                Ancient Gear Golem1 card
                 Rarity
                Imaginary Reactor2 card
                 Rarity
                Rising Light Angel Esser2 card
                 Rarity
                Wilhel the Mega Monarch3 card
                 Rarity
                Wilhel the Wisdom Monarch3 card
                 Rarity
                Zuse the Wisdom Vassal3 card
                 Rarity
                Curse of the Rising Light1 card
                UR Rarity
                Ghost Cyclone3 card
                UR Rarity
                Monster Reincarnation1 card
                 Rarity
                Particle Acceleration3 card
                 Rarity
                Buffered Slime1 card
                 Rarity
                Negate Attack1 card

                Main: 32

                 Rarity
                 Rarity
                2 cardSteel Soldier Gale Vainari
                 Rarity
                 Rarity
                2 cardSteel Soldier Gale Vainari
                Steel Soldier Gale Vainari
                EARTH 3
                Steel Soldier Gale Vainari
                • ATK:

                • 1200

                • DEF:

                • 1000


                [REQUIREMENT] None [EFFECT] Toss a coin. If the result is heads, all face-up monsters on your field gain 500 ATK until the end of this turn. If the result is tails, you can make 1 face-up monster on your opponent's field lose 800 ATK/DEF until the end of this turn.


                 Rarity
                 Rarity
                2 cardAmazing Dealer
                 Rarity
                 Rarity
                2 cardAmazing Dealer
                Amazing Dealer
                WATER 3
                Amazing Dealer
                • ATK:

                • 0

                • DEF:

                • 1000


                [REQUIREMENT] If you have 3 or less monsters in your Graveyard, pay 300 LP. [EFFECT] Send 3 cards from your hand to the Graveyard. Then, draw 3 cards.


                 Rarity
                 Rarity
                1 cardAncient Gear Golem
                 Rarity
                 Rarity
                1 cardAncient Gear Golem
                Ancient Gear Golem
                EARTH 8
                Ancient Gear Golem
                • ATK:

                • 3000

                • DEF:

                • 3000


                This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


                 Rarity
                 Rarity
                2 cardImaginary Reactor
                 Rarity
                 Rarity
                2 cardImaginary Reactor
                Imaginary Reactor
                LIGHT 1
                Imaginary Reactor
                • ATK:

                • 500

                • DEF:

                • 500


                [REQUIREMENT] If you have 10 or more cards in your Deck, send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card's name becomes "Imaginary Actor" until the end of your opponent's next turn. Then, you can place 1 "Monster Reincarnation" from your Graveyard on the bottom of your Deck. If you do, you can draw 2 cards.


                 Rarity
                SR Rarity
                2 cardRising Light Angel Essel
                 Rarity
                SR Rarity
                2 cardRising Light Angel Essel
                Rising Light Angel Essel
                LIGHT 4
                Rising Light Angel Essel
                • ATK:

                • 1000

                • DEF:

                • 1000


                [REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


                 Rarity
                 Rarity
                2 cardRising Light Angel Esser
                 Rarity
                 Rarity
                2 cardRising Light Angel Esser
                Rising Light Angel Esser
                LIGHT 4
                Rising Light Angel Esser
                • ATK:

                • 1000

                • DEF:

                • 1000


                [REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


                 Rarity
                 Rarity
                3 cardWilhel the Mega Monarch
                 Rarity
                 Rarity
                3 cardWilhel the Mega Monarch
                Wilhel the Mega Monarch
                DARK 8
                Wilhel the Mega Monarch
                • ATK:

                • 2400

                • DEF:

                • 1000


                You can Tribute Summon this card in Attack Position by Tributing 1 face-up Level 5 or higher monster with 1000 DEF. [REQUIREMENT] During the turn you Tribute Summoned this card in Attack Position. [EFFECT] Your opponent chooses 1 card on their field, and you destroy that card.


                 Rarity
                 Rarity
                3 cardWilhel the Wisdom Monarch
                 Rarity
                 Rarity
                3 cardWilhel the Wisdom Monarch
                Wilhel the Wisdom Monarch
                DARK 5
                Wilhel the Wisdom Monarch
                • ATK:

                • 2000

                • DEF:

                • 1000


                [REQUIREMENT] During the turn you Tribute Summoned this card in Attack Position. [EFFECT] Look at 1 face-down Spell/Trap Card on your opponent's field. Then, if that card is a Spell Card, you can destroy it.


                 Rarity
                 Rarity
                3 cardZuse the Wisdom Vassal
                 Rarity
                 Rarity
                3 cardZuse the Wisdom Vassal
                Zuse the Wisdom Vassal
                DARK 3
                Zuse the Wisdom Vassal
                • ATK:

                • 800

                • DEF:

                • 1000


                [REQUIREMENT] During the turn you Normal Summoned this card, shuffle 2 monsters with 1000 DEF from your Graveyard into the Deck. [EFFECT] Your opponent Sets 1 Spell Card from their Graveyard to their field. Then, you can add 1 Level 5 or higher monster with 1000 DEF from your Graveyard to your hand.


                 Rarity
                 Rarity
                1 cardCurse of the Rising Light
                 Rarity
                 Rarity
                1 cardCurse of the Rising Light
                Curse of the Rising Light
                Spell Normal
                Curse of the Rising Light

                  [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.


                   Rarity
                  UR Rarity
                  3 cardGhost Cyclone
                   Rarity
                  UR Rarity
                  3 cardGhost Cyclone
                  Ghost Cyclone
                  Spell Normal
                  Ghost Cyclone

                    [REQUIREMENT] You have no monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.


                     Rarity
                    UR Rarity
                    1 cardMonster Reincarnation
                     Rarity
                    UR Rarity
                    1 cardMonster Reincarnation
                    Monster Reincarnation
                    Spell Normal
                    Monster Reincarnation

                      [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Add 1 monster from your Graveyard to your hand.


                       Rarity
                       Rarity
                      3 cardParticle Acceleration
                       Rarity
                       Rarity
                      3 cardParticle Acceleration
                      Particle Acceleration
                      Spell Normal
                      Particle Acceleration

                        [REQUIREMENT] You have a face-up Cyberse Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


                         Rarity
                        SR Rarity
                        2 cardTalismanic Seal Array
                         Rarity
                        SR Rarity
                        2 cardTalismanic Seal Array
                        Talismanic Seal Array
                        Spell Normal
                        Talismanic Seal Array

                          [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.


                           Rarity
                           Rarity
                          1 cardBuffered Slime
                           Rarity
                           Rarity
                          1 cardBuffered Slime
                          Buffered Slime
                          Trap Normal
                          Buffered Slime

                            [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.


                             Rarity
                             Rarity
                            1 cardNegate Attack
                             Rarity
                             Rarity
                            1 cardNegate Attack
                            Negate Attack
                            Trap Normal
                            Negate Attack

                              [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Negate the attack. This turn, your opponent cannot declare an attack.









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